
Wszystko o Tibi i OTS
Pierwszy taki Npc na Evo 7.8 siedizalem 4h ale mam okazjie wam go dac xD
Morze niejest w najlepszym stanie na koncu muwi dziwne cyfry 700001 i 0 ale to nic niezmienia
najwarzniejsze że działa oto post ktury dodajecie w pliku .lua Npc/Scripts/ np.kowal.lua
zrobiony na podstawie addonowego npc ^^ Jeśli uda wam sie zrobic lepszego takiego npc dajcie scripta do niego na moim poscie plz...
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
function creatureSayCallback(cid, type, msg)
-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
if(npcHandler.focus ~= cid) then
return false
end
addon_need_premium = 'Sorry, you need a premium account to get addons.'
addon_have_already = 'Sorry, you already have this addon.'
addon_have_not_items = 'Sorry, you don\'t have these items.'
addon_give = 'Here you are.'
player_gold = getPlayerItemCount(cid,2148)
player_plat = getPlayerItemCount(cid,2152)*100
player_crys = getPlayerItemCount(cid,2160)*10000
player_money = player_gold + player_plat + player_crys
if msgcontains(msg, 'crown armor') then
selfSay('I can give you royal steel for crown armor.')
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'royal steel') then
if isPremium(cid) then
if getPlayerItemCount(cid,2487) >= 1 then
selfSay('Did you bring me the crown armor?')
talk_state = 4
else
selfSay('I need crown armor, to give you royal steel. Come back when you have them.')
talk_state = 0
end
else
selfSay(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 4 then
talk_state = 0
if getPlayerItemCount(cid,2487) >= 1 then
addon = getPlayerStorageValue(cid,20001)
if addon == -1 then
if doPlayerTakeItem(cid,2487,1) == 0 then
selfSay(doPlayerTakeItem(cid, 2487, 1))
doPlayerAddItem(cid, 5887, 1)
doPlayerAddItem(cid, 5887, 1)
setPlayerStorageValue(cid,20001,1)
end
else
selfSay(doPlayerAddItem(cid, 5887,1))
selfSay(doPlayerTakeItem(cid, 2487,1))
end
end
------------------------------------------------ confirm no ------------------------------------------------
elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 34) then
selfSay('Ok than.')
talk_state = 0
end
-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Offline